It's an easy recommendation for any genre fan. Not only did I finish the game, I probably played through the whole thing again and/or completed any optional objectives. I’d still had a great time with it overall.įour Stars: Great. I powered through the last few missions and then found that sweeping for collectibles now that I had all the abilities was no longer compelling since the story was over, so I put the game down. I Stopped Playing When: I had a blast exploring the game’s world and periodically taking story missions, but I eventually got frustrated by how much content was gated behind late-game story mission disguise abilities, leaving me feeling like I was being funneled into playing the story missions before exploring. Skilled players won’t find much of a challenge, but it can still be an excellent way to relax or to share an experience between players of disparate skill levels. It’s a chill open-world game, low pressure and forgiving, crowded with goodies to find and story missions for when you want a more linear and focused experience. Presumably to reward repeat play and exploration, many challenges and collectibles require disguise abilities gained in the story missions, so you may not be able to actually do these things until you advance the story. There are also light puzzles, but they are mostly about being perceptive and noticing opportunities to use your accumulated tools. The challenges include combat, platforming, and vehicle-racing, none of which is particularly difficult or punishing. Each area is tightly packed with collectibles and challenges - it’s hard to walk for more than a few seconds without bumping into something to do. The city is varied and beautiful, made up of several different themed districts with their own style and landmarks - for example, the first area resembles San Francisco, complete with Albatross Island prison and Auburn Bay Bridge. That open world is the hub of LEGO City, which is relatively small but makes excellent use of space. These abilities are used to progress in the story and also used to find optional collectibles and complete optional challenges both in the missions and in the open world. Along the way, the player acquires several new themed ‘disguises’ that provide extra abilities - the thief costume comes with a crowbar for breaking open locked doors, the miner costume comes with a pickaxe for breaking apart rocks, etc. The story missions span a wide variety of scenarios such as a jail, a martial arts dojo, a museum, and many more.
#Lego city auburn series
Like most LEGO games, there’s a ton to do and collect but relatively little depth - the tone and action are all designed to be kid-friendly, which goes well with the game’s light-hearted sense of humor.Īs is typical for open-world games, there’s a series of main story missions (fifteen in this case) and a variety of other activities that the player can find and complete. | 0 Comments Capsule Review: LEGO City UndercoverĪ gentle and amusing open-world action game with tons of low-difficulty things to do and collectibles to find.Īn open-world action adventure with platforming, vehicle racing, simple combat and light Metroidvania elements. Visit this playlist for a complete playthrough of all 15 chapters.Ĭheck out this playlist for 100% guides on all of the areas in LEGO City - This is currently a work in progress and will get new videos often.LEGO City Undercover - Pixel Poppers Review
#Lego city auburn upgrade
This area contains the following collectible items:Ģ Character Tokens - DaMumbo, Fitness Instructorġ Red Brick - Data Scan Upgrade - Red BricksĠ0:07 - 01:16 Vehicle Token #1 - Wrath (Time Trial Completed)Ġ0:07 - 01:16 Gold Brick #1 - Time Trial CompletedĠ3:06 - 03:37 Red Brick - Data Scan Upgrade - Red BricksĠ4:50 - 06:30 Character Token #1 - DaMumboĠ7:37 - 09:38 Character Token #2 - Fitness InstructorĠ7:37 - 09:38 Gold Brick #4 - Free Run Completed
#Lego city auburn how to
This is a walkthrough of how to get 100% of the collectible items in the Auburn Bay Bridge section in LEGO City Undercover (Wii U) This was done in a single continuous run to show exactly where everything is.